When kids are asked to draw Daisy they have the freedom to draw her as they see her – or how they’d like to see her – with a bow or an astronaut helmet – the only limit is a child’s imagination. As the story progresses, characters ask for tools, toys, scenery, and snacks to bring into their world. It boosts kids’ creativity as they help to shape the storyline with whatever they imagine belongs in the tale. Kids guide the story in Osmo Super Studio by supplying Mickey Mouse and Friends with real-world drawings that are “pulled” into the story’s digital world and by answering yes or no questions. Now, Osmo is collaborating with Disney to bring Mickey Mouse, Minnie Mouse, Donald, Daisy and all their pals to life in a magical new way. It’s also a way to ignite the imagination and create new worlds with beloved friends. Drawing is a critical childhood activity linked to social and emotional development, according to research from the National Endowment for Arts.
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